Desktop

The Desktop object allows you to graphically customise the background of the panel screen.
It is particularly suitable
to insert a texture (image repeated on the background) or a background color.
If
you want to insert an image on your panel, also evaluate the use of the object picture.
You can
search on the page image gallery for the complete collection of images.

 

1. Object definition


 Syntax

To specify the desktop look of your panel, just add a string with the folloowing syntax to your panel definition message:

D
[ID] [type] stylers [events] ;

Field between [ ] are optional.

The following table describes in details the meaning of each filed:


Field
Lenght
Description
Values
D
-
Identifies the object desktop
D
[ID] -
not used.
(0,9)
[type] -
not used.
-
stylers variable Can define the color to use (using the style coded with "!") or the texture image to use (using the style coded with "g").
Adding the style n it is possible to avoid repeating the picture in the desktop.
[events] -
not used.
-

- - -

   

Examples

Example n.1

Target:

Panel with the texture n. 21 (carbon fiber) which cover the desktop.
A second object, a switch (type '0') in off state is also inserted.




Definition:

object: D

ID:-

type: -

stylers: g21

Message:

Dg21;WA0:0;


   


Example n. 2

Target:

Panel with a single color which covers the desktop.
A second object, a switch (type '0') in off state  is also inserted.




Definition:

object: D

ID:-

type: -

stylers: !057

Message:

D!057;WA0:0;


 

 

2. Object usage


This object does not allow any interaction.